Video Games and Violence
This paper analyzes the published research results which prove the existing connection between violence and video games.
# 72005 | 2,250 words | 7 sources | APA | 2004 |
Published on Dec 01, 2004 in Child, Youth Issues (Teen, Adult Issues) , Sociology (Media and Society) , Computer and Technology (Software) , Psychology (General)
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The writer of this paper examines the impact of violence themed video games on certain individuals. This paper discusses the permissive messages within specific video games which promote and encourage violence. This paper focuses on various studies and research results which prove that there are significant and demonstrable connections between an individual's inclination to act violently and the type of video games the individual may have been exposed to.
From the Paper:"Given the nature of children and given the nature of adults we can imagine although we have no direct evidence for it that parents worried over the effect of such violent tales as the Iliad and the Odyssey on their children. While a great deal has changed in the millennia that has passed since Homer composed those timeless tales one thing that has not changed is that parents still worry about the effects of being exposed to violence either real or fictitious."
Cite this Research Paper:
Video Games and Violence (2004, December 01) Retrieved May 24, 2022, from https://www.academon.com/research-paper/video-games-and-violence-72005/
"Video Games and Violence" 01 December 2004. Web. 24 May. 2022. <https://www.academon.com/research-paper/video-games-and-violence-72005/>