Digital Art and Traditional Art Forms Research Paper by capital writers

Digital Art and Traditional Art Forms
A discussion of digital art and its comparison to traditional art forms.
# 28590 | 4,731 words | 9 sources | MLA | 2002 | US
Published on Jun 30, 2003 in Computer and Technology (Technology) , Art (General)

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This paper examines how the rapidly growing advancements in computer technology have created many issues especially in the arts. It looks at how with the aid of computers, art can be digitally crafted which gave way to what we now call "digital art." It evaluates how artists working with digital technologies are redefining art, often dissolving the boundaries between the traditional forms and how artists, engineers, designers and scientists are able to collaborate and exchange roles, initiating fundamental research to create digitally realized art and experience. It presents information about arts and computers, how computers are being used to generate pieces of art works and also distinguishes between digital art and more traditional art forms to give justice and to categorize each type in their own significance, value and meaning in the world of arts.

What is Art?
Forms and Mediums of Artwork
What is Digital Art
History and Development of Digital Art
Is Digital Art Real Art?
Originality of Art Works
Pioneers of Digital Arts
The Future of Digital Art

From the Paper:

"Digital art is an essential part of computer culture. The use of computers will not be as stimulating as it is today without the help of the graphical images that brings life to the visual sense of the users. With this type of art, people are motivated and inspired by the technological advancements in their work and lifestyle. Digital art is the new genre of art today. It is considered as the new paintbrush of the 21st century. And according to the Downtown Arts magazine, Digital Art has the possibility of moving beyond the metaphor of canvas and brush. As an art piece, it simply does not use the Web as a means of display; rather, it actually depends on the Web as a part of its creative process."

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