Anime and Japanese Culture
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From Pokemon to Yu-Gi-Oh, anime has captured the imaginations of thousands of American children. Anime works for adults, such as "Ghost in the Shell", "Vampire Princess Miyu" and "Gundam Wing", often inspire as much dedication in adults as their counterparts do among children. This paper explores Japanese anime, including manga (comic books) which evolved out of a synthesis between traditional American comics and ancient traditions of illustration and written literature. The paper looks at how anime differs from American animation, including differences in characters, plots and style.
Cite this Research Paper:
Anime and Japanese Culture (2003, August 18) Retrieved August 08, 2020, from https://www.academon.com/research-paper/anime-and-japanese-culture-29972/
"Anime and Japanese Culture" 18 August 2003. Web. 08 August. 2020. <https://www.academon.com/research-paper/anime-and-japanese-culture-29972/>