The Gaming Industry
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This paper examines the gaming industry as described in the article "Game Wars." It includes a SWOT analysis of a hypothetical composite company, as well as a detailed analysis of the internal and external environments and various other factors.
From the Paper:"In the BusinessWeek article, "Game Wars", by Ronald Grover and Cliff Edwards, the authors assert that the video game industry is rapidly overtaking the movie industry in terms of entertainment dollars. Noting that while broadcast TV audiences dwindle and movie going stagnates, video game is emerging as the newest and perhaps strongest pillar of the media world. The article does not identify a sole gaming company to analyze but mentions several; Electronic Arts, EA, Sony, Microsoft and Nintendo..."
Cite this Article Review:
The Gaming Industry (2008, December 01) Retrieved June 02, 2020, from https://www.academon.com/article-review/the-gaming-industry-124984/
"The Gaming Industry" 01 December 2008. Web. 02 June. 2020. <https://www.academon.com/article-review/the-gaming-industry-124984/>