Educational Grant Application
An examination of a major grant application that seeks to implement a wide-ranging computer game system into classrooms.
# 129797 | 1,250 words | 3 sources | APA | 2006 |
Published on Dec 01, 2006 in Education (Jr High/High School) , Education (Education and Computers) , Computer and Technology (General)
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This paper reviews the "audience" and "scope of the project" components of a major grant application which seeks to implement a wide-ranging computer game system into classrooms with the avowed goal of encouraging more young women to pursue careers in the sciences, mathematics and even in engineering. The paper relates that the students in question range from grades 7 to 12 and the project will be a multi-year affair (preferably 7 years with the hope of even additional time) that will involve collaboration with local industries interested in developing and in harvesting female talent. The paper ultimately makes a strong case that any project on the level of the proposed project is one that can benefit not simply young girls, but also their teachers and, of course, corporations.
Cite this Analytical Essay:
Educational Grant Application (2006, December 01) Retrieved July 03, 2022, from https://www.academon.com/analytical-essay/educational-grant-application-129797/
"Educational Grant Application" 01 December 2006. Web. 03 July. 2022. <https://www.academon.com/analytical-essay/educational-grant-application-129797/>