| Papers [1-15] of 100 :: [Page 1 of 7] | | Go to page : 1 2 3 4 5 6 7 —> | Search results on "INTERACTIVE BEHAVIORS": |
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Interactive Behaviors, 2002. A look at our automatic behaviors in the interaction of adults and children of different sexes. 1,150 words (approx. 4.6 pages), 1 source, $ 44.95 »
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Abstract This essay will examine exactly what proxemic and tactile patterns are and then demonstrate how proxemic and tactile patterns are employed in North American culture when interacting with a child, a parent, a friend of the same sex and a friend of the opposite sex, an acquaintance of the same sex and an acquaintance of the opposite sex, and a stranger.
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Group Behavioral Interaction, 2002. This paper looks at the idea of group behavior and how it affects society. 1,900 words (approx. 7.6 pages), 5 sources, $ 71.95 »
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Abstract This paper examines the group behavioral theories from Bandura and Piaget. The author reviews Janis's theory on Groupthink and the problems concerning groups that advocate this method . The paper discusses the Hawthorne effect and Mayos views on group association.
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Behavioral Finance and Human Interaction, 2002. A research study of the decision-making processes impacting financial markets. 23,325 words (approx. 93.3 pages), 44 sources, MLA, $ 249.95 »
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Abstract The stock market?s dominant theory, the efficient market hypothesis (EMH) has been greatly criticized recently for its failure to account for human errors, heuristic bias, use of misinformation, psychological tendencies, in determining future expected performance and obtainable profits. Existing evidence indicates that past confidence in the EMH may have been misdirected, as the theory?s models do not show a thorough understanding of trading operations in a realistic light.
Researchers have suggested that a variety of anomalies and inconsistent historical results demand that traditional financial theories, namely the EMH, be reconstructed to include human interaction as a key decision-making process that directly affects the performance of financial markets. This research paper determines whether or not there is a need for a refined financial model that incorporates the behavior of the stock market?s investors. The paper includes tables and graphs.
Table of Contents:
I. Introduction
A. Importance of the Study
B. Purpose of the Study
C. Problem Statement
D. Rational of the Study
E. Scope of the Study
F. Definition of Terms
II. Review of Related Literature
A. Introduction
B. Body of Text
C. Summary
III. Method Used in Research
A. Approach
B. Data Gathering Method
C. Data Base Used for Analysis
D. Analysis of Data
E. Validity of Data
F. Method Originality and Limitations
IV. Data Analysis
V. Summary, Discussion and Recommendations
Bibliography
From the Paper "According to Barrett and several financial analysts, when investors watched the Nasdaq ?blast through the 5,000-point threshold in March only to give back half its value by year's end?, most investors felt the need t re-evaluate his expectations and investing philosophy.
The same group of investors that had dumped endless streams of cash into shaky Internet stocks at unprecedented prices suddenly pulled their money out of the stock market, afraid to buy even some of the leading industry stocks at low prices. This backs up research that states that the majority of individual investors will keep a losing stock too long and sell a winning stock too soon."
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Behavioral Styles, 2004. An assessment of the strengths and weaknesses of adopting an interactive style of behavior in teamwork. 1,156 words (approx. 4.6 pages), 4 sources, MLA, $ 39.95 »
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Abstract This paper examines how, increasingly, organizations in today?s world are moving towards flatter, less hierarchical structures, a trend that has led to greater focus on effective teamwork. In particular, it explores the pros and cons of using an interactive style of behavior in teamwork and examines the implications for managing stress, motivation, teamwork, leadership roles, and conflict situations. It also attempts to arrive at a set of recommendations for areas of improvement, with the objective of increasing effectiveness in teamwork situations.
From the Paper "Since The Interactive Style or The Interacting Socializer type of behavior is primarily motivated by ?influencing people,? (Alessandra, 2002, p. 2) individuals who predominantly use this style tend to be ?outgoing, optimistic, enthusiastic people who like to be in the center of things.? (O?Connor, 1996-2001) On the positive side, this type of behavior is characterized by an enjoyment of symbols of authority and prestige; high comfort levels both in delegating and taking charge; a positive, enthusiastic outlook; a persuasive and inspirational communication style; a trusting nature; and an ability to withstand criticism. The downside, however, of excessive use of The Interactive Style is that some of the strengths also tend to manifest themselves as weaknesses."
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Interactive Advertising, 2004. The paper discusses the Interactive Advertising Bureau. 1,808 words (approx. 7.2 pages), 9 sources, MLA, $ 63.95 »
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Abstract The paper discusses the Interactive Advertising Bureau. The paper explains that it is the only association dedicated to helping online advertising, interactive broadcasting, email, wireless and interactive television media companies increase their revenues. The paper covers ethics, trends, measurements of productivity and growth of on line or interactive advertising.
From the Paper "Since the beginning of online advertising, questions have been raised concerning its effectiveness, driven by concerns over return on investment. These questions challenge online advertising's role within a communication strategy and its use in campaigns intended to strengthen brand awareness. The mission of the Interactive Advertising Bureau IAB is to support the development of the interactive commercial markets. The primary goal of the IAB is to increase use of the Internet as an advertising vehicle."
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Interactive Marketing, 2005. An analysis of how interactive marketing can facilitate the purchase decision process. 2,460 words (approx. 9.8 pages), 8 sources, MLA, $ 74.95 »
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Abstract This paper provides a review of the relevant literature to describe the background and overview of how interactive marketing can be used effectively. The paper also discusses some of the potential problems that have been experienced with this approach in the past.
Outline:
Introduction
Review and Discussion
Background and Overview
Effective Interactive Marketing Techniques to Facilitate the Purchase Decision Process
Typical Problems Encountered with Interactive Marketing that Constrain the Purchase Decision
Conclusion
From the Paper "The research to date shows that when done properly, interactive marketing will give rise to the need for measures of the effectiveness of marketing communication that go beyond traditional measures. These new measures will focus on process as well as outcome and are likely to include measures of effectiveness that have previously been regarded as mediating variables (Bryant & Zillman, 2002). According to these authors, "The use of interactive media also draws attention to the theoretical differences between traditional conceptualizations on advertising and its applications to today's marketplace. Traditional approaches to advertising practice and research have implicitly assumed that advertising is something the marketer does to the consumer" (p. 369). By sharp contrast, interactive advertising makes it clear that what advertising does to the consumer is only one limited dimension of advertising, highlighting the need to understand what consumers do to advertising and how interactive media affect this two-way interaction (Bryant & Zillman, 2002). "
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Interactive Toys, 2003. Discusses the influence of interactive toys on the development of infants and toddlers. 675 words (approx. 2.7 pages), 1 source, $ 23.95 »
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Abstract Discusses how interactive toys transform ways in which young children acquire playing and socializing skills. Discusses various types and the sophistication of interactive toys and whether they play favorable or adverse roles.
From the Paper "The emergence of a large variety of interactive toys has transformed the way in which infants and toddlers acquire playing and socializing skills. Interactive toys range from simple toys such as the ticklish Elmo doll that talks and shakes with the squeez..."
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Interactive Electronic Technical Manuals, 2002. This paper is a preliminary dissertation proposal to improve the interface of Interactive Electronic Technical Manuals (IETM). 5,285 words (approx. 21.1 pages), 9 sources, $ 131.95 »
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Abstract This paper discusses that the introduction of the Interactive Electronic Technical Manual (IETM) has greatly enhanced the phases involved in repair, diagnosis and maintenance of complex machinery; but there are still problems with the interface. The author feels that issues on the capability of human skills involved in the process of IETM are big factors that serve as barriers in the true purpose of IETM. This proposal contains information on the insufficiencies of IETM and presents ideas for enhancement of display-interface features. Graphs and illustrations.
Table of Contents
Introduction
Background of the Study
Performance of IETMs
IETM Standards
Human Issues
Problem Statement and Goal
Relevance, Significance, and Brief Review of Literature
Relevance of the Study in IETM Interfaces
Relevance of the Study in IETM Software Products
Literature Review
Barriers and Issues
Approach
Alert Window
Alert Indicator
Hyperlink
External Link
Graphics
Tables
Hotspot
Updates
Decision Steps
Milestones
Annotated Bibliography
From the Paper "Technical manuals are one of aircraft mechanics? vital tools. An aircraft is a composition of thousands of assembly parts. Its maintenance depends on referencing to thousands of technical manuals that are critically kept for future checks and consultations in cases of aircraft repair or diagnosis. One study indicates that an F-18 Fighter, for instance, consists of 30,000 pages of documentations whose printed documents consume a storage space of 68 cubic feet. With the advent of IETM, such pages of documentation could only take a CD-ROM to store exactly all the information and a few seconds of time to retrieve them. Today, IETM has been the preferred scheme in technical assessment and repair of complex machineries. This is due to the fact that IETM offers more advantages than the traditional scheme of paper-based technical manuals."
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Interactive TV, 1993. A look at the applications, costs, consumer issues, competition, social aspects, leading figures, role of the government and the future of interactive television. 2,250 words (approx. 9.0 pages), 10 sources, $ 79.95 »
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From the Paper "Interactive Television
The age of technology is moving present society away from previous methods of communication, especially the printed word. A whole segment of people raised on television and a reality made up of images is dramatically refashioning the processing of information of all kinds. One new development is the possible advent of interactive television, presently being tested and greatly discussed among many people associated with the media. It is the purpose of this paper to define and discuss interactive television and summarize its possible success and implications of wide usage.
Currently information in many forms--words, images, and voices--can race along electronic superhighways at the speed of light. This swell of information-processing and transmission..."
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Interactive TV in Distance Learning, 2003. Presents elements of distance education. 2,475 words (approx. 9.9 pages), 7 sources, $ 87.95 »
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Abstract Describes two-way communication and diverse means of instruction delivery, the use of interactive television, the factors involved in policy development and the use of this technology. Discusses the importance of training teachers in the new technology.
From the Paper "Distance learning, sometimes termed "distance education" is, according to Kerka (1996), a method of education in which the learner is physically separated from the teacher and the institution ..."
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Behavior Therapy in Counseling, 2002. An overview of the use of behavioral therapy in psychological counseling and it interaction with cognitive therapy. 1,400 words (approx. 5.6 pages), 6 sources, $ 53.95 »
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Abstract This paper will talk about the concept of behavioral therapy in psychological counseling, and will include a discussion about its historical foundations and its interactive therapeutic components. Reference will also be made to how this form of therapy works well when used in conjunction with cognitive therapy.
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Interactions between Europe and the World, 2002. HIstorical account of Europe's interaction and the motivation for that interaction with the rest of the world. 1,400 words (approx. 5.6 pages), 4 sources, $ 53.95 »
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Abstract Political domination and acquiring wealth were the key motivations for the Europeans to extend their interactions with the world. They promoted some notable philosophical and scientific contributions in the conquered Asia and Africa, but only to serve their power. They re-asserted their domination with the crusades and the spread of Christianity. With the exploration of sea-routes, they brutally began to colonize lands in Asia, Africa and the Americas.
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Exploring Interactivity in Computer Games, 2002. The paper analyzes the nature and role of computer games and focuses on modern additions such as interactivity and streaming technology. 5,433 words (approx. 21.7 pages), 9 sources, MLA, $ 133.95 »
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Abstract The paper traces the rise of interactive entertainment and in particular computer games. The paper examines the genre of "Interactive Fiction" whereby interactive games are created in a sophisticated fashion, based on movies and books. The paper looks at the use of broadband and streaming media in the gaming industry. It also details the process involved in creating such games and the attractiveness of interactive games.
Table of Contents
Introduction The Rise of Video Games
Games as a Major Form of Entertainment in Today's World
Studying Games
Games, Media and Interactivity
Exploring interactivity in Video Games and Movies
Home Entertainment Networks
Violence in Games
Are Games Just for Boys
Indiana Jones and Tomb Raider
The Use of Streaming Media in the Gaming and Video Industry
Online World of Games called Linden Lab: An Example of Streaming Technology
Problems Associated with Streaming Technology
What makes Streaming Technology so Successful
Conclusion
References
From the Paper " In 1999, more than 20 billion game sets and software were sold, surprisingly more than the Hollywood box office for the first time in history. This just tells us that more and more people are playing games than they were before. This also means that more people are playing games instead of watching movies or even reading books. Making games the most popular form of entertainment on planet Earth. This also makes us see the transformation of digital entertainment into a proper art form."
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Impact of Schools and Family on Deviant Behavior, 2008. A discussion of risk factors for adolescents and the development of antisocial behavior and the role of school and family in the development of deviant and criminal behavior. 2,583 words (approx. 10.3 pages), 8 sources, APA, $ 78.95 »
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Abstract This paper discusses the impact of schools and family on future deviant or criminal behavior and discusses the proven correlation between negative school and family environments and future deviant or criminal behavior. It describes risk factors for adolescents and the development of antisocial behavior. The paper looks at the role of escape conditioning during family interactions in the development of aggressive and antisocial behavior and discusses the application of the social learning theory.
From the Paper "According to Williams (2000) Long Beach school officials found that in the year following implementation of the school uniform policy, overall school crime decreased thirty-six percent, fights decreased fifty-one percent, sex offenses decreased seventy-four percent, weapons offenses decreased fifty percent, assault and battery offenses decreased thirty-four percent, and vandalism decreased eighteen percent. Unexpectedly, fewer than one percent of the students have elected to opt out of the uniform policy."
"Some school systems have allowed students to decide whether to wear uniform clothing, but others have determined that a mandatory school uniform policy with no opt out provision is necessary to address a disruptive atmosphere. According to Cruz (2001) a Phoenix, Arizona school, for example, adopted a mandatory uniform policy requiring all of its students to wear school uniforms, or if they choose to defy the policy, attend another public school. Encouragingly, this Phoenix school uniform policy was recently upheld by a state trial court."
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Primate Interaction, 2002. Insight into the social interaction of various members of the primate family. 1,041 words (approx. 4.2 pages), 2 sources, MLA, $ 36.95 »
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Abstract This paper examines how primate interaction is among the most advanced of all mammals, excluding humans, and how primate interaction, unlike many other animal species, is based around banding together in groups. It looks at how primates are social creatures that function through male domination, competition, and eventual confrontation, and how all species of primates have relatively similar behavior patterns concerning these issues, except for the bonobos, whose behavior is quite unusual compared to their primate peers.
From the Paper "One of the most interesting dynamics of the primates? social interaction is when male silverbacks from different groups confront each other. Often a rival silverback will challenge for control of the group. If the rival is successful, he takes control of the females and their offspring from the previous silverback (Gilders 32). Oddly enough, the new leading silverback will often kill the offspring, and prepare the females for the breeding of his offspring (Gilders 32). Gilders notes that during a fifteen year period at Virunga, thirty-eight percent of the infant deaths were due to infanticide caused by the rival silverback (32)."
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