| Papers [1-15] of 100 :: [Page 1 of 7] | | Go to page : 1 2 3 4 5 6 7 —> | Search results on "GLOBAL ENTERTAINMENT": |
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Global Entertainment, 2005. An essay answering three questions pertaining to global entertainment. 2,250 words (approx. 9.0 pages), 13 sources, APA, $ 79.95 »
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Abstract This paper describes three components pertaining to global entertainment: Spanish-language entertainment in the United States; noncommercial entertainment; and copyright law. The paper discusses marketing strategies and practices, new methods and technology for delivering entertainment media and the impact these components have on revenues.
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Global Entertainment, 2005. Provides three essays on the impact of global entertainment on culture and other areas. 2,300 words (approx. 9.2 pages), 9 sources, APA, $ 79.95 »
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Abstract This paper provides three essays on the impact of global entertainment on culture, values, national identity and the filmmaking industry. The paper looks at the effect of new communication technologies, and of American culture and capitalism on global world.
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The Normative Basis of Entertainment and Information in Our Lives, 2002. A philosophical study of the impact of entertainment on our society and self. 3,085 words (approx. 12.3 pages), 5 sources, MLA, $ 90.95 »
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Abstract This paper defines entertainment, and its reflection on the composition of society and the notion of self in the modern era. It explores the epistemological and metaphysical implications of entertainment, especially the origin, acquisition, and processing of information. The paper describes the normative implications of entertainment and how a society?s reliance on entertainment affects the beliefs and norms which guide and justify particular actions and decisions.
From the Paper "Could I have been anyone other than me? This question, which at the very least seems absurd and at the very best rhetorical, actually points to an important fact about the way in which we construct our notion of personal identity. In the modern technological age in which we live, the pervasive access and consumption to entertainment and information has had a transformative effect on societal values and notions of self to the point that it does indeed to make sense to ask what role our management of information and entertainment has in our lives and how that entertainment effects our notions of self and, in turn, our worldview."
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The Role of Entertainment in Ancient Rome, 2008. A discussion of the important function of entertainment in the political and everyday life of the Roman Republic and Roman Empire. 1,878 words (approx. 7.5 pages), 3 sources, MLA, $ 60.95 »
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Abstract This paper examines the social and political significance of the entertainment in the life of ancient Rome. The paper explains that even though many forms of entertainment existed, special emphasis was given to the spectacles and public events rather than private events, like parties. The paper then looks at the function of these spectacles and their role in the politics and government of Ancient Rome. The paper discusses how, as Rome expanded both territorially and in influence, the status of the spectacles transformed - the expansion resulted in significant social and economic changes. The paper points out that entertainment in ancient Rome had a function that significantly differs from its function today - it was an opportunity for public gathering during which the people could speak freely and express their concerns. In conclusion, the paper shows that as Rome went from the republic to the empire, the spectacles remained important events and they gave the opportunity to the masses to see their ruler and express their opinion on state matters freely.
From the Paper "The Romans were an agricultural society and their religion can be described as polytheistic paganism. The early religious rituals were aimed at pleasing the gods who, as Romans believed, controlled everything necessary for a successful harvest like crop growth and weather. The rituals were not limited only to the agriculture. They also extended to celebrations of military victories, celebrations of various household deities, etc. As Shelton notes "these days were the days of sacrifice and ritual, but also of holiday merriment, as Easter or Christmas are for us today" (329). In other words, these holidays were a great opportunity to skip a day of hard work, relax, socialize, be grateful for what you have and, through the rituals, do the best to have more next season. As such these holidays did not have any deeper political and social position in the Roman society.
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Gaylord Entertainment, 2002. A desciption of Gaylord Entertainment and the facilities available. 1,650 words (approx. 6.6 pages), 7 sources, $ 62.95 »
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Abstract A paper on industry and economy, showing that Gaylord Entertainment is exactly that: entertainment. The writer believes that it's more than just country music, bit in fact luxury hotels, fabulous dining, music, TV and radio, dance clubs, shopping, interactive media, artist's management and more.
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Popular Entertainment, 2003. The following essay discusses popular entertainment today and the code that it represents. 840 words (approx. 3.4 pages), 0 sources, $ 29.95 »
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Abstract This essay critically analyzes the media?s function in society today. The writer contends that it does not function as a source of entertainment and it does not reflect the needs and values of the society, rather the media perpetuates a system of conditioned responses to formulas which seem to be reflecting on the values of the society.
From the paper:
?When we state that the media functions as a source of entertainment and reflects the needs and values of the society we are being naive. That may have been the case ten years ago but today, in the era of the communications revolution the situation is much different. The reach and the scope of the media through technology has allowed it to become the agenda setter rather than the community and the values that the media propagates then become the values of the society.?
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Adult Entertainment and the Internet, 2004. Discusses issues involving the marketing of adult entertainment on the Internet. 1,717 words (approx. 6.9 pages), 8 sources, MLA, $ 55.95 »
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Abstract Marketing adult entertainment is more complex than one might imagine, and when one adds the complications of the Internet itself, as well as foreign countries, it becomes even more complex. This paper looks at issues such as age restrictions, limits placed on the pornography industry, advertising, and popular pornographic sites. The paper also covers ways in which one might market adult entertainment on the Internet successfully.
From the Paper "Some states and countries also have regulations on what kind of porn is legal and what isn?t. Some of this questionable content has come to include such sexual acts as bestiality, scat, bondage, rape depiction, ?barely legal,? etc. Another thing that makes marketing and selling books a lot easier than pornography is the fact that you have more outlets to sell the books."
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Harrah's Entertainment, 2005. An analysis of Harrah's Entertainment Inc.. 1,125 words (approx. 4.5 pages), 1 source, $ 44.95 »
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Abstract The paper discusses the relative strengths, weaknesses, opportunities, and threats of Harrah's Entertainment in the gambling and gaming industry in the form of a SWOT analysis. The paper offers an in-depth analysis of Harrah's Entertainment operations. While Harrah's operations are considered to be very strong and the company financially sound with large cash reserves, it is very exposed to the online gaming and gambling industry that is highly unregulated and very profitable.
From the Paper "Harrah's Entertainment Inc., headquartered in Las Vegas, Nevada, operates mainly in the casino entertainment business. The company, founded more than 60 years ago, is recognized as the third biggest gaming company in the world. Harrah's Entertainment is an unparalled entertainment establishment operating 28 casinos in more than 13 US states under the Harrahs, Rio, Harveys, and Showboat brand names. Its operations include casino hotels, dockside and riverboat casinos, and Indian gaming establishments. Harrah's total revenues grew 5.5% in 2003 to $4,322.7 million, primarily as a result of a full year of consolidation of Jazz Casino Company into the financial results compared to the partial year in 2002 following the acquisition of a controlling interest in that property, the company's acquisition of Louisiana Downs in December 2002 and the subsequent introduction of slot machines at that property in mid-2003, and the contributions.."
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18th Century Paris Entertainment, 2007. An examination of the different entertainment options of the different classes in 18th century Paris. 2,362 words (approx. 9.4 pages), 10 sources, MLA, $ 72.95 »
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Abstract This paper looks at how in terms of entertainment, Paris had much to offer during the 18th century. It examines the most popular entertainments of the middle and upper classes, of the bourgeoisie and the aristocracy at the time.
Outline:
Public and Private Balls
Opera and Ballet
Theatre
From the Paper "Many women would occupy their mornings with reading (if they would read - illiteracy among higher class women was much higher in France than in England at the time), drawing or music. The preferred instrument among French ladies was the harpsichord. It was considered very elegant and was an ornamented piece of furniture that could occupy a room on its own with only some chairs around for the audience. Some harpsichords were masterpieces of craftsmanship and bore elaborate drawings and carved birds, flowers, lake scenes, etc. J.B. Huet was a very talented painter who painted on harpsichords during the middle of the 18th century. The music women used to play was by Francois Couperin - his first collection Suites was published in 1713. They would also play Bach and Haendel. Mozart and Vivaldi were very much appreciated. "
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Entertainment Industry Contracts Involving Minors, 2002. A look at the use of minors in the entertainment industry. 2,400 words (approx. 9.6 pages), 5 sources, $ 89.95 »
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Abstract This ten-page undergraduate paper discusses the importance of engaging in a contract with a minor in the proper fashion, suggests certain steps that entertainment industry professionals and minors can take to protect themselves when negotiating contracts, and examines several legal cases involving minors in the music industry.
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The U.S. Entertainment Industry, 2006. This paper discusses the U.S. entertainment industry, especially the movie segment, and highlights the potential for downloading films. 935 words (approx. 3.7 pages), 3 sources, MLA, $ 33.95 »
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Abstract This paper explains that the entertainment industry is undergoing critical changes worldwide caused by consolidation, file sharing and piracy. The author points out that it is expected that the market would continue to expand significantly with the use of new computer-based technologies, cable markets and direct digital-delivery of motion pictures through the satellite and the Internet. The paper relates that, following the success of the music industry in allowing computer owners to download songs from the Internet, a number of companies have already begun working to format movies into download formats. The author underscores that the downloading of movie files will present security problems such as hacking and unauthorized credit card use.
Table of Contents:
Introduction
The Movie Industry
Industry Trend
Key Factors
Copyright
Security
Market/ Audience Preference
Technology
Advertising/ Visibility
From the Paper "The Movie Industry is one of most dynamic businesses in the world. In 2001, gross revenues produced by movies worldwide amounted to US$ 40 billion. In the US, over 70% of the population rents or goes to movie houses regularly. Each year a total of 1.5 billion attendees is accounted each year. The motion picture before has only one major source of revenue but with the advent of home videos, cable, pay-per-view and the Internet, a new market has emerged. Over the past 10 years, there was an overall increase of at least 30% in ancillary markets and over 200% for home videos."
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Harrah Entertainment: The Gambling Industry, 2008. A strengths, weaknesses, opportunities, threats (SWOT) and growth analysis for Harrah's Entertainment Inc. 1,899 words (approx. 7.6 pages), 8 sources, MLA, $ 60.95 »
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Abstract This paper analyzes Harrah's Entertainment Inc. and its growth in the gaming industry. The paper provides a strengths, weaknesses, opportunities, threats (SWOT) analysis for the company and then looks at financial considerations that are relevant for its establishments. Finally, the paper briefly discusses Harrah's activity ratios and growth ratios.
Table of Contents:
Introduction
SWOT Analysis
Strengths
Weaknesses
Opportunities
Threats
Financial Ratios
Profitability Ratios
Liquidity Ratio
Leverage Ratios
Activity Ratio
Growth Ratios
Conclusion
From the Paper "Harrah's is a well managed company that is has moved to the extreme top of the gambling and gaming industry. It is has accomplished this through a series of strategic acquisitions including its purchase of Caesars as well as its move into the Asia-Pacific Rim. It is clear that Harrah's is intent on not only increasing profitability but in returning value to shareholders over the long-term and that is why this would be a strong investment target. Additionally, Harrah's sound management indicates that it would be a positive place to work with much room for growth and advancement given its diverse operations. Furthermore, because Harrah's values customer service and, in fact, relies on its customer service to ensure revenue continuity, it could be said that customer service is actually Harrah's primary line of business and that all its other activities are pursuant to its treatment of its guests."
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Entertainment for Children, 2004. An explanation of how different cultures have entertained their children throughout the ages. 3,150 words (approx. 12.6 pages), 22 sources, MLA, $ 91.95 »
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Abstract This paper examines the topic of children's entertainment in different countries and times. The paper begins with children who grew up in China during the Shang Dynasty. The paper then looks at children during the Italian Renaissance period. The paper then leads into a general discussion of children's entertainment from a social and psychological aspect before looking at children's entertainment today in America.
From the Paper "Even prior to attending middle school age, children in America spend tens of thousands of hours watching movies, television, as well as videos; listening to the CDs, radio, as well as cassettes; playing video, as well as computer games; and surfing the Internet. However, television, games, music, movies, as well as the Internet are much more than entertainment. They are a basis of information, and they assist educate children in relation to the world in which they live. As children have increased entertainment alternatives to prefer from, it turns out to be even more significant for parents to become concerned in making preferences."
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Media and Entertainment Giants, 2005. A look at the how the five largest media companies globally have been effected by modern technology that has broken down barriers and created global opportunities. 1,800 words (approx. 7.2 pages), 5 sources, $ 71.95 »
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Abstract This paper discusses the five largest media companies in the world, their significant market share and the fact that each company owns several divisions within each market. This paper takes a look at the shrinking global economy due to the simplicity of travel, product distribution and improved technology and communication.
From the Paper "Giants in a global economy, the world is virtually shrinking because of the ease of travel, distribution and improved communication. It is no wonder companies have grown to the extent they have, regardless of the industry in which they participate. Trade barriers are slowly breaking down and many countries, which have not done so in the past, are now importing and exporting their goods as well as their companies. Of course, they have not done this without opposition from their home countries and the individuals who live there, but when they move out another company will move in. Perhaps one company that immigrates will actually be better suited for the country and its workforce as well as provide improved benefits."
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Harrah's Entertainment, Inc., 2004. This paper is a comprehensive review of Harrah's Harrah's Entertainment, Inc. strategic position in 2004. 2,700 words (approx. 10.8 pages), 6 sources, APA, $ 95.95 »
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Abstract This paper includes Harrah's external analysis of the environment and internal analysis of the company. The author points out the company strategies, organizational structure and control systems. The paper reviews the company's past performance and predicts future performance.
From the Paper "This paper presents the findings of a strategic audit of Harrah's Entertainment,Inc.. The findings of the strategic audit cover the following topics: Background information on the company, external analysis of the environment, internal analysis of the company, analysis of company strategies, analysis of organizational structure and control systems, analysis of the company's past performance and predicted future performance of the company for .... . "
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