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Papers [1-15] of 100 :: [Page 1 of 7]
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Search results on "DEVELOPMENTS APPLICATIONS COMPUTERS":

Term Paper # 19831 SHOPPING CART DISABLED
Recent Developments and Applications for Computers, 1993.
Discusses the fierce competition in the modern computer industry, as companies routinely find their new products pirated, cloned, or rendered obsolete with rapidity.
2,700 words (approx. 10.8 pages), 10 sources, $ 95.95
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From the Paper
"INTRODUCTION

The computer has developed over the past fifty years or so first slowly and then with great rapidity as new developments signaled changes in structure and operation. Computers have been made smaller and more powerful until many people have on their desk at home a computer more powerful than the largest mainframe of the 1950s. These advances have been made by a number of new and developing companies, notably those in the so-called Silicon Valley near San Francisco. These companies are in fierce competition for new designs, more powerful hardware, more versatile computer chips, and more inventive software. The underlying principles of computers are well understood, and every computer thus shares certain characteristics. Different companies develop different advantages, however, in terms of the specific ..."
Term Paper # 99583 SHOPPING CART DISABLED
Grant Application for Computer Game System, 2007.
An analysis of the audience and scope of project for a major school grant application.
1,297 words (approx. 5.2 pages), 3 sources, APA, $ 43.95
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Abstract
This paper reviews the "audience" and "scope of the project" components of a major grant application which seeks to implement a wide-ranging computer game system into classrooms with the avowed goal of encouraging more young women to pursue careers in the sciences, mathematics and even in engineering. The students in question range from grades 7 to 12 and the project will be a multi-year affair (preferably 7 years with the hope of even additional time) that will involve collaboration with local industries interested in developing and in harvesting female talent. The paper ultimately makes a strong case that any project on the level of the proposed project is one that can benefit not simply young girls, but also their teachers and, of course, corporations.

From the Paper
"In a related vein, another major reason that young girls in the middle and early high school years are targeted is because they are particularly impressionable during this period. For example, if they see their other female friends declining to engage with mathematics and/or science courses, there is an element of peer pressure which steadily builds until they, too, have walked away from a potentially bright future in a non-traditional occupation. Fontana and Beckerman (2004) have expertly illustrated how computer video games can be used to produce social competencies in children; surely one other skill that video games can nurture is the ability of young women to believe in themselves and in their dreams. "
Term Paper # 15176 SHOPPING CART DISABLED
Business Computer Applications, 2000.
An examination of the uses, advantages and examples of word processing, presentation software, spreadsheets/database management and proprietary systems.
2,250 words (approx. 9.0 pages), 0 sources, $ 79.95
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From the Paper
"Introduction
Today's business professional must be familiar with computers and business applications in ways which were unheard of even a generation ago. Where once secretaries or clerical pools typed up memos and other communications for managers, today's executives often prepare their own documents using sophisticated word processing programs and integrating text and graphics from various other applications. Proprietary software can be found in many large organizations which facilitates purchasing and related functions and integrates them with so-called backroom processing and even with strategic plans. This research examines various types of business computer applications and how they are typically used within organizations.


Word Processing
Word processing is one..."
Term Paper # 100985 SHOPPING CART DISABLED
Konrad Zuse and the Development of Early Computers, 2007.
A discussion of Konrad Zuse and the development of early of computers.
1,703 words (approx. 6.8 pages), 9 sources, MLA, $ 55.95
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Abstract
This paper discusses the work of Konrad Zuse who invented the world's first functional program-controlled computer. It explains how Zuse built his first prototype computer in 1936-38 using small metal plates as the key components, calling it the Z1. The paper also examines Zuse's remarkable advances in computer science and explains the development of each computer - from the Z1 to the Z4. Additionally, the paper looks at Konrad Zuse's company, Zuse KG.

From the Paper
"In the twenty first century, computers are so ubiquitous that it requires serious thought to envision the pre-computer world, or to realize the difficulties faced in developing the first computers. One of those responsible for several key early developments in computers has left us his first computer. Considering this crude device and reviewing the difficulties involved with that machine and its successor machines, we can perhaps grasp the obstacles early computer developers faced."
Term Paper # 1211 SHOPPING CART DISABLED
Solitary Software Application Developers, 1997.

2,140 words (approx. 8.6 pages), 27 sources, $ 66.95
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Abstract
This literature review concentrates on two main areas: the problems and issues faced by solitary developers working small-scale software projects, and the use and problems of 4GL "production" tools in this development environment. It presents the solitary applications developer in a holistic manner, and discusses the issues and problems of this ever-expanding group of computer professionals.

From the Paper
"The proliferation of PC-based computers in the work environment, and the realized utility they can provide, has spawned the growing need for "small-scale" software application development. Traditional software engineering has sometimes dismissed these "small" projects as not being worthy of serious attention, but such projects increasingly make up the bread and butter of many developers? responsibility (McConnell, 1997). A "1 x 3" project, whereas one developer works for 3 months to complete the application, may not be a business mission-critical commodity but end-users of these applications still expect to receive a usable, reliable, quality software product. Many of these applications are built using fourth generation language (4GL) development environments (i.e. Visual Basic, Delphi, PowerBuilder) that allow applications developers to quickly produce GUI-based applications such as database information systems, task/domain-specific applications, and client/server based software (Harrison et. al., 1995; Komiya, 1993). The application development is usually done in close proximity or coordination with the ultimate end user(s) of the application."
Term Paper # 96326 SHOPPING CART DISABLED
Developing Computer and Information Systems, 2007.
A look at the methodology used to develop computer systems in a single-user or multi-user environment.
1,602 words (approx. 6.4 pages), 2 sources, MLA, $ 52.95
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Abstract
The paper introduces the methodology used to develop systems in either a single-user or a multi-user environment and looks at the system development life cycle (SDLC). Using a fictitious business called Riordan Industries, the paper details the areas of the business to be improved, identification of the purpose of the project, the stakeholders associated with the project and process flow charts, procedures, or policy statements to articulate the business requirements in terms of specific process or business development needs.

Outline:
Abstract
Areas Needing Improvement
Purpose
Stakeholders
Business Requirements
Specifications
Summation of the Project Proposal

From the Paper
"Riordan Manufacturing is a multi-million dollar plastics manufacturing company. In operation since 1991, Riordan has grown and expanded exponentially resulting in production facilities in California, Georgia, Michigan, and China. Each production facility produces specific items such as beverage containers, fans, heart valves, medical stints, and custom plastic parts. Each production facility also uses different stand-alone computer operating systems."
Term Paper # 102274 SHOPPING CART DISABLED
History of Computing: The Development of LEO, 2008.
A discussion of the history of LEO, the first business computer.
2,260 words (approx. 9.0 pages), 6 sources, APA, $ 69.95
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Abstract
This paper takes a look at the development and history of LEO, the world's first business computer. LEO was developed by the British catering company J. Lyons, initially through the establishment of a systems research office, which was assigned the task of identifying what potential business improvements could be made by changing processes. Lyons recognized that not only could changing business processes be best achieved by automating the process, the large development costs involved could be recouped because greater automation meant greater efficiency and thus a higher profit margin.
LEO's development began just after the end of the Second World War when Thomas Thompson and Oliver Standingford reported to the J. Lyons board of directors that business office efficiency could be greatly improved by the use of electronic computers. LEO was ready for operations in 1953, and was followed by the appearance of LEO II in 1957 and LEO III in the early 1960's. Ultimately, the paper concludes, LEO could not compete with much larger computer vendors as the computer revolution intensified and expanded, but it is justifiably recognized as the pioneering computer system that began this revolutionary era in business.

Outline:
The Development of LEO through Time
LEO's Influence and Application in the World of Business
Technological Description

From the Paper
"As LEO systems developed over time, J. Lyons designers and consultants were guided by the important recognition that unlike most of the computer industry at this time, LEO's approach to computer design and incorporation into business was application-based, not technology-based. In terms of technology, LEO could not compete head to head with computer industry rivals, so J. Lyons' innovative approach to business processes was adapted as LEO evolved into LEO II and LEO III."
Term Paper # 64246 SHOPPING CART DISABLED
Dell Computers and the Computer Industry, 2005.
Examines the success of this company within the computer segment.
2,489 words (approx. 10.0 pages), 7 sources, MLA, $ 75.95
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Abstract
Dell Computers is one of the great success stories of the microcomputer revolution. Starting with only $1000 in capital, Michael Dell built a computer manufacturer which is one of the most successful, and which changed the way that computer manufacturers provide products to consumers. The paper shows that the company's success illustrates the effect that a strong and charismatic leader can have on an organization, and Dell Computers bears the unforgettable imprint of its founder. This research examines the factors which have made Dell successful, considers the state of the computer industry today, and offers recommendations for Dell's strategy in the future.

Paper Outline:
Introduction
Background of Dell Computers
Analysis of Computer Industry
Threat of New Entrants
Rivalry Among Existing Firms
Threat of Substitute Products
Bargaining Power of Buyers
Bargaining Power of Suppliers
STEP Analysis
Technological Factors
Economic Factors
Political Factors
Recommended Strategy for Dell Computer
References

From the Paper
"The threat of new entrants into the microcomputer market is relatively low. This is because of the high cost of marketing microcomputers when there is little or no brand identification already established, and because the market share for existing firms is being consolidated. The industry itself has changed considerably from when Gateway 2000 entered the market (the most recent entrant of significance), and the price pressures that exist in the market are likely to discourage companies which do not have a solid financial basis on which to base their entrance (Feibus, 1998, p. 69)."
Term Paper # 26033 SHOPPING CART DISABLED
Dell Computers and the Computer Industry, 2002.
Examines the creation of this computer firm and its place in the world's computer industry.
2,503 words (approx. 10.0 pages), 7 sources, APA, $ 76.95
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Abstract
Dell Computers is one of the great success stories of the microcomputer revolution. The paper first traces the founding of Dell Computers by entrepreneur Michael Dell. It then analyzes the general computer industry, focusing on five factors: threat of new entrants, rivalry among existing firms, threat of substitute products, bargaining powers of buyers and bargaining powers of suppliers. Finally, the paper performs a STEP (social, technological, economical and political factors) analysis of Dell Computers.

From the Paper
"The American economy is enjoying a period of stable growth that is characterized by stable interest rates and low inflation. Prices for personal computers have been dropping as manufacturers are eager to gain market share and are able to take advantage of declining cost schedules. In 1998, personal computers could be found in 43 percent of American homes; this represents a substantial increase from the 40 percent for the three years previous. It is estimated that 60 percent of American homes will have personal computers by 2002 as prices continue to decline. The decline in prices makes it possible for increased numbers of Americans to afford the machines; the attractiveness of the Web and other benefits fuels the demand for these lower-priced computers (Burrows, 1998, p. 28)."
Term Paper # 37022 SHOPPING CART DISABLED
Innovation Of Dell Computer And Gateway Computer, 2002.
This Management strategy and Policy level paper is on the Innovation Of Dell Computer And Gateway Computer and focuses on the strategies adopted by both Dell Computer and Gateway Computer, to establish a well define position in the global computer market.
650 words (approx. 2.6 pages), 3 sources, $ 26.95
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Abstract
This Management strategy and Policy level paper is on the Innovation Of Dell Computer And Gateway Computer and focuses on the strategies adopted by both Dell Computer and Gateway Computer, to establish a well define position in the global computer market. This paper also focuses on the comparison between innovations made by both the industries. It also reviews the factors responsible for setting back Gateway Computer to Dell Computer.
Term Paper # 37023 SHOPPING CART DISABLED
Innovation Of Dell Computer And Gateway Computer, 2002.
This management strategy and policy level paper is on the innovation of Dell Computer and Gateway Computer and focuses on the strategies adopted by both Dell Computer and Gateway Computer to establish a well defined position in the global computer market.
650 words (approx. 2.6 pages), 3 sources, $ 26.95
» Click here to show/hide summary

Abstract
This Management strategy and Policy level paper is on the Innovation Of Dell Computer And Gateway Computer and focuses on the strategies adopted by both Dell Computer and Gateway Computer, to establish a well defined position in the global computer market. This paper also focuses on the comparison between innovations made by both the industries. It also reviews the factors responsible for setting back Gateway Computer to Dell Computer.
Term Paper # 18742 SHOPPING CART DISABLED
Computers in Classrooms, 1991.
This paper discusses the applications and effects of computers in the classroom: Statistics, costs, benefits and problems and the future.
1,350 words (approx. 5.4 pages), 8 sources, $ 47.95
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From the Paper
"A number of technological advancements have made their way into the classroom in recent years. Computer-based instruction and databases have been used in education with increasing regularity over the past two decades. In addition, the 1980's saw the development of exciting new innovations in classroom technology such as the use of modems and interactive videodiscs. The most important technological development in the classroom has been the computer. Prior to the 1970's, the widespread use of computers in education was impractical because of their great size and expense. However, since then, the revolution in micro-chip technology has made it possible for all classrooms to be equipped with personal computers which are linked to one another. Today, 97 percent of the public schools in the United States have at least one computer ("High-tech," ... "
Term Paper # 93503 SHOPPING CART DISABLED
Computers in the Classroom, 2007.
An analysis of the application of computer technology, including hardware and software, in the classroom environment.
1,852 words (approx. 7.4 pages), 11 sources, MLA, $ 59.95
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Abstract
The paper examines the transformation of curriculum that may occur through the use of hardware and software applications. The paper describes the benefits of using new software and hardware applications in the classroom and focuses on those that enhance English and math skills. The paper shows how despite reservations regarding the expense associated with computer use and hesitation on the part of teachers who are not yet trained to use complex computer hardware and software applications, the evidence supporting technological interventions in the classroom is overwhelming. The paper maintains that teachers will realize that by using technology, they work more efficiently and can devote more time to curriculum development and enhancing student achievement at all levels of education.

Outline:
History of Computer Software in Education
Educational Software and Hardware in the Classroom Today
Ergonomic Issues Classroom Education
Conclusions

From the Paper
"Computers and other forms of "high technology" are increasingly being designed for educational purposes to promote greater learning (Cosmann, 1996). Farenga & Joyce (2001) note that recent educational and technological developments "are challenging educators to redefine traditional approaches to teaching and learning" (313). Increasingly schools are providing student's access to the Internet and providing access to new hardware and software programs in a redesigned "technological classroom" (Farenga & Joyce, 2001). Most findings suggest that developing computer skills among students and teachers alike is vital to the success and vital for curriculum development in light of new technology."
Term Paper # 74013 SHOPPING CART DISABLED
Soft Computing, 2004.
This paper reviews the development, applications, and future of soft computing.
1,125 words (approx. 4.5 pages), 5 sources, MLA, $ 39.95
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Abstract
In this article, the writer defines the term of soft computing as a collection of mathematical and reasoning disciplines that when incorporated into decision-making models provide a means for considering the effects of uncertainties on probably future outcomes. The writer reviews the development of soft computing and looks at applications. Further, the writer discusses the future of soft computing.

From the Paper
"Soft computing (S.C.) refers to a collection of mathematical and reasoning disciplines that when incorporated into decision-making models provide a means for considering the effects of uncertainties on probably future outcomes. The mathematical and reasoning disciplines typically included in the definition of S.C. are a probabilistic reasoning (P.R.) S.C. models allow analysts to include data characterized by imprecision uncertainty partial truth and approximation in decision analyses ... "
Term Paper # 18332 SHOPPING CART DISABLED
Illegal Use of Computers, 1990.
This paper discusses the illegal use of computers, with special emphasis on unauthorized use of corporation computers by employees programming for fraud, misuse of personal data and computer crimes, such as damaging computers and destroying programming sy
1,575 words (approx. 6.3 pages), 7 sources, $ 55.95
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From the Paper
"The purpose of this paper is to discuss the illegal use of computers, with special emphasis on unauthorized use of corporation computers by employees programming for fraud, misuse of personal data and computer crimes, such as damaging computers and destroying programming systems.

Steve Jackson Games is the kind of insignificant little company that no one pays much attention to. So one can imagine their surprise when they were raided by the U.S. Secret Service. The Austin-based firm produces "Adventure games"--the vaguely nerdy pastime most people know, if at all, by fantasy role-playing games like Dungeons and Dragons. Lately, company founder Steve Jackson has been wondering whose fantasy he wandered into. Law-enforcement officials confiscated computers, laser printers, IC) and some spare parts from his offices. Their target appeared ... "
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Papers [1-15] of 100 :: [Page 1 of 7]
Go to page : 1 2 3 4 5 6 7 —>