Language Games
Language Games
Discusses Ludwig Wittgenstein's idea of sensation.
1,575 words (
approx. 6.3 pages) |
6 sources |
2002
Paper Summary:
Discusses Ludwig Wittgenstein's idea of sensation. Linkage of the sensations (art, aesthetics, religion) as individual sensations linked by language. Idea that language is unexact means of describing the senses. Language games as semantics. The language of aesthetics. Wittgenstein's exercises. Wittgenstein's theories and changing concept of language games. Notion of human culture.
From the Paper:
"LANGUAGE GAMES
INTRODUCTION AND THESIS:
Wittgenstein separates the idea of a sensation with that of a word to describe it. How often, for example, have we heard someone say I feel; your pain! which, as Wittgenstein would be prompt to point out, is impossible. The sensations, art, aesthetics, and religion are individual sensations, with a communal linkage called language . But, compared to one s sensations, language is the most inexact means of describing what one feels or senses.
People, as Wittgenstein theorizes, cannot be said to learn of my sensations only from my behaviour, for I cannot be said to learn of them-I have them (Wittgenstein, 1953, p. 89). On the other hand, this sort of investigation of sensations makes Wittgenstein ask whether ..."
Language Games (2012, January 15). Retrieved February 11, 2012, from http://www.academon.com/Essay-Language-Games/24930
"Language Games" 15 January 2012. Web. 11 Feb. 2012. <http://www.academon.com/Essay-Language-Games/24930>