Login Create Account
 
Power Your Document

Internet Gaming Addiction


# 63073
Internet Gaming Addiction
This paper discusses internet gaming addition focusing on three genre: MMORPG (Massively Multiplayer Online Role Playing Games), RTBS (Real-Time Battle Strategy) and FPS (First Person Shooters).
1,290 words (approx. 5.2 pages) | 4 sources | MLA | 2005 United States


Paper Summary:

This paper explains that, when someone thinks of an addiction, internet gaming doesn't generally come to mind first but it is dangerous. The author points out that some of the indications of addition are worsening school grades or work performance, becoming obsessed or preoccupied with being on the game even when not connected to the internet and choosing to play video games over socializing with friends. The paper relates that MMORPGs are crafted to reward quickly the player in the beginning, allowing the player to level up in a very short amount of time, quickly developing talents and skills thus increasing the release of the neurotransmitter dopamine, which is associated with addictions.

From the Paper:

"My roommate, Jason, has suffered from addictions to multiple games, including "Red Alert 2", a RTBS, "Counter-Strike: Source", a FPS, and most recently "World of WarCraft," a MMORPG. Each game is completely different, and very involved, requiring months to learn how to be a good player. During the time in which Jason was addicted to Red Alert 2, he would play over the networks against only one or two different people. He wasn't playing for the social aspect, rather, just for the rush he got from winning. At the time when he was addicted, he was working the graveyard shift as a security guard, from midnight to eight in the morning. His girlfriend at the time was working full time, as well, nine in the morning until five in the afternoon. As such, they had very little time to spend together. Almost an hour in the morning, and only a few hours in the evening, Jason spent this time on Red Alert 2."

Cite this paper

APA Citation:

Internet Gaming Addiction (2012, January 15). Retrieved February 12, 2012, from http://www.academon.com/Essay-Internet-Gaming-Addiction/63073

MLA Citation:

"Internet Gaming Addiction" 15 January 2012. Web. 12 Feb. 2012. <http://www.academon.com/Essay-Internet-Gaming-Addiction/63073>




ATTENTION:

Your browser does not have cookies enabled.

Our shopping cart will not function properly.
Downloadable version: $ 26.95
ADD TO CART »
You will be able to download, read and edit this file once you buy this document
Shopping Cart
Currency:
AcaDemon.com is that one place
Published by:

allnfun US
Publisher Since:
Dec 24, 2004
Skagit Valley College- Multimedia and Webdesign Seattle Central College- Humanities: Social and Human Services and Web development Chemical Dependency Professional Certification Program Have been accepted into the Psych Completion BA at Argosy University
Seller Assistance
Share Our Success