Hypermedia in the Classroom
Hypermedia in the Classroom
This paper discusses the use of hypermedia, the delivery of information, which combines different content formats such as still images, video, audio, graphics, animation and text in the form typical of Web documents, in the classroom.
1,850 words (approx. 7.4 pages) |
9 sources |
APA | 0
Paper Summary:
This paper explains that, because of the flexible way that it delivers information and the ability for the learner to control the learning sequence, hypermedia, designed to mimic human thinking, can be a powerful tool to engage students in learning; but hypermedia has some problems for users, specifically disorientation and student motivation. The author points out that authoring tools provide a way to create content without specific knowledge of a programming language such as HTML (hypertext markup language). The paper relates the use HyperStudio, designed by teacher Robert Wagner in 1978, to classrooms.
Table of Contents
What Does It All Mean?
Advantages of Hypermedia in Learning
Disadvantages of Hypermedia in the Classroom
Ways to Use Hypermedia in the Classroom
Authoring Tools
How to HyperStudio in the Classroom
From the Paper:
"The question now becomes, "What is the difference between multimedia and hypermedia? There are two major differences. First, multimedia programs are usually presented in a sequential manner. The program guides the flow of information in a one way path. Additionally, there is less interaction by the user of the program. The information in a hypermedia program, on the other hand, is connected by non-linear links that allow the user to be an active participant and guide themselves through the material in any order they wish."
Hypermedia in the Classroom (2012, January 15). Retrieved February 12, 2012, from http://www.academon.com/Essay-Hypermedia-in-the-Classroom/60007
"Hypermedia in the Classroom" 15 January 2012. Web. 12 Feb. 2012. <http://www.academon.com/Essay-Hypermedia-in-the-Classroom/60007>