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"Rules of the Game"


"Rules of the Game"
This paper analyzes the characterization in Jean Renoir's 1939 movie "Rules of the Game".
3,097 words (approx. 12.4 pages) | 10 sources | MLA | 2007 United States


Paper Summary:

The paper discusses the stark contrast between the world of the aristocrats and the world of the servants who attended to them in rural France before World War II. The paper shows how Jean Renoir brings these two groups together in the classic 1939 movie "Rules of the Game." The paper explains how Renoir violated many rules of writing, both in the number and complexity of the characters and the number of subplots that he allowed. This allowed Renoir the ability to create an entire world within the Chateau. The paper discusses how this film offers modern viewers a glimpse at the mood which prevailed in France during World War II.

Outline:
The Importance of Characterization
Plot Summary
Stylistic Notes
Characterization
Symbolism and Theme

From the Paper:

"Movies and novels are classified as to the key driving force of the plot. Some stories are clearly plot driven. Plot driven story lines depend on the events to create interest for the audience. Plot driven stories depend on forces outside of the characters themselves to create interest. These types of stories have several pitfalls. The first is that the characters can seem shallow. The true test of a plot driven story is if one could imagine other characters in the same situation without affecting the impact of the film. The characters themselves are not essential to the success of the story. Plot driven stories often involve generic characters such as hero and heroine archetypes."

Sample of Sources Used:

  • Dewey, R. 2003. Rick Moody. The Review of Contemporary Fiction. Vol. 23. No. 2.
  • Durham, C. 2003. The Franco-American Novel of Literary Globalism: The Case of Diane Johnson. French Politics, Culture and Society. Vol. 21. No. 2.
  • Ford, P. 2001. Paralysis Lost: Impacts of Virtual Worlds on Those with Paralysis. Social Theory and Practice. Vol. 27. No. 4.
  • Gerow, E. 2002. Rasa and Katharsis: A Comparative Study, Aided by Several Films. The Journal of the American Oriental Society. Vol. 122. No. 2.
  • Kroes, R. 1996. If You've Seen One, You're Seen the Mall: Europeans and American Mass Culture. Urbana: University of Illinois Press.

Cite this paper

APA Citation:

"Rules of the Game" (2012, January 15). Retrieved February 12, 2012, from http://www.academon.com/Descriptive-Essay-Rules-of-the-Game/95104

MLA Citation:

""Rules of the Game"" 15 January 2012. Web. 12 Feb. 2012. <http://www.academon.com/Descriptive-Essay-Rules-of-the-Game/95104>




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