Abstract This paper discusses network security and the threat posed by a company's internal employees to network security. The paper explains that while it is recognized that external threats such as hackers, worms, viruses and various email attack strategies pose a significant and often expenses security risk, protecting against these risks is a known quantity. On the other hand, the paper relates that protecting against employee network security risks is more problematic and often requires human resource initiatives in tandem with network security applications and protocols.
From the Paper "There are essentially two separate schools of thought regarding the character of network security vis-a-vis the threat to security posed by employees. On the one hand there is the opinion that employees pose the greatest threat to network security due to their network access and often unrestrained Internet use. Conversely, there is the school of thought that, while admitting that employees pose a considerable security risk, believe that external threats such as hackers and viruses pose a far greater risk. The industry consensus seems to be that both issues need to be addressed but that employee security risks is perhaps the most difficult to prevent since 84% of security violations across a network occur when employees, either intentionally or inadvertently, send proprietary data outside of a company's network."
Abstract This paper looks at how in today's workplaces, issues of ethics and excessive (and/or unethical) technology are each key considerations in the area of organizational behavior for managers, employees, and others. It discusses how issues of workplace ethics, including technological ethics, will likely continue to cause stress, moreover, as narrower definitions of workplace privacy continue to emerge.
From the Paper " It is simply too easy in today's world for technologies to become ubiquitous at work and home, blurring the line between work and time off. At one time, workers at the end of their day simply walked away from their desks, files, typewriters, telephones, etc., and returned the next morning. Now, with cell phones; e-mail; fax machines; pagers; text-messages, etc., one's work environment intrudes regularly on home life and other time away from the workplace. Increasingly, anxious workers even bring laptop computers on vacation, in order to "check in" when away. Laptop computers permit workers, literally, to take their offices home (or to doctor's offices; waiting rooms; airports, etc.). "
Abstract This paper is a comprehensive SWOT analysis of Yahoo!. It looks at how strengths include search engine technology, weaknesses include advertising and how its opportunities include social media and user-generated content.
From the Paper "Advertising sales relates to the first weakness of Yahoo!: its dependence on keyword advertising for revenue. The largest portion of Yahoo!'s revenue comes from search advertising, where companies bid for search terms to display their own advertisements within the search results. With the above-mentioned Project Panama, Yahoo! aims to increase revenue generated from search results, but they also recognize the need to diversify its revenue sources of revenue. In 2001, Yahoo! CEO Terry Semel announced that a company objective was to diversify its revenue so only 50% would be derived from advertising; however, as of 2006, over 85% of Yahoo!'s revenue came from advertising (Elgin, 2005). "
An examination of the issue of trademark and the current domain name registration process, along with examples of recent legal cases of domain name abuse.
3,570 words (approx. 14.3 pages), 14 sources, 2001, $ 99.95
Abstract This paper discuss the problem of cyber squatting along with specific legislation and organizations' rights over their business identity. The issue of trademark is examined and the current domain name registration process is analyzed. Examples are stated involving recent legal cases of domain name abuse.
From the Paper ""The usability factor of any website is a crucial element in determining whether it is to be a success or failure. There have been numerous, well documented cases recently, of dot com failures, undoubtedly, some of these could have been prevented if the sites had made more of an effort to be more user friendly, clear and concise."
From the Paper "Governments must recognize and prioritize the needs for regulatory change, infrastructure improvement and access to imported technology and software if they are to be competitive in their own economies and an increasingly global economy."
A look at the right to privacy and security, including the basics of encryption, legislative attempts, the key-recovery proposal, and the ramifications of privacy.
2,320 words (approx. 9.3 pages), 8 sources, 1999, $ 71.95
Abstract This paper is a critical analysis of the Internet, which, the author believes, has already started to have an effect on the world's cultures, and, if allowed to grow, may change the way we view the world altogether. The author stipulates that if the Internet is to grow and become a means of learning, exploring, and expressing oneself one requirement must be met; we must maintain our right to privacy and security.
From the Paper "A few years ago, Boulder software engineer and peace activist Philip Zimmermann wrote a computer program called Pretty Good Privacy, designed to let ordinary people keep their electronic mail private. Calling it "a politically motivated product," he allowed PGP to be posted for free and without restriction on the Internet (CDT 1997)."
Abstract A thorough and critical look at the usability of the website, "Futureshop.ca" which sells electronic equipment. The paper is divided into the following sections: description of business, description of website,
description of target market, analysis of site, privacy policy, security policy, links provided, order process, and
payment process.
Abstract This paper focuses on Government to Citizen (G2C) transactions mainly in the US. These include citizens? services and digital democracy. The concept of electronic government is to provide services and information to citizens electronically, 24 hours a day, 7 days a week. As the demand for electronic services increases, governments are challenged to provide these services to citizens. Digital democracy may be defined as any electronic exchange of value in the democratic process. The spectrum includes Online Campaigns, Internet Voting, and Constituency Participation.
What is e-government?
Citizens Services
Digital Democracy
Political Online Campaigning
Disadvantages of Web advertising
Online Fund Raising
Internet Voting
On-line Voting Initiatives
Why Internet voting?
Requirements of an Internet voting system
Security Problems meeting requirements of an Internet voting system
Implementation Problems
Vision
The Impact of the Internet on Democracy
Direct Democracy
Representative Democracy
Digital Divide
Conclusion ? The year 2005
Abstract This paper was written at the end of 1999, basically at the early stages of MP3 compression technology. It was written as a persuasive research paper, arguing the side of record companies and legitimate music listeners (i.e. those who don?t use copyrighted music illegally).
From the Paper "In an age of rapid technological advancement, one can expect that most everything in the near future will take place through the use of a computer and an Internet connection. A large part of what the average person would call recreational enjoyment comes from music, and the Internet has become a major part of its advancement as of late. MP3, which officially means Motion Picture Expert Group-1/Audio Layer 3 (Burpee), is a method of audio compression that makes music files small enough to be downloaded to a personal computer. However, the music remains at digital quality. Two years ago, music files would consume anywhere from thirty to fifty megabytes of space. With the technology of the MP3 encoding format, these same files consume no more than ten megabytes (?The Artist Known as MP3?). These files have become so popular recently, that Internet searches for music clips have bypassed searches for "sex" (Croal and Murr)."
Abstract This paper provides details on implementing and managing successful Internet Based Distance Education (DE) Programs. Distance Education is one of the fastest growing areas in higher education institutions today and like the technology that drives it, distance education is evolving, as are the skills required. The author looks at the requirements necessary to manage and run the program.
From the Paper "Distance education programs have a propensity to grow exponentially if they are done well. Many institutions begin their distance education programs by offering a limited number of courses and they use the technology they already have in place because they are unsure of how well the courses will work or how many students will enroll. By comparison, institutions that have good distance education programs plan them from the ground up. They implement the information technology infrastructure before they begin building their classes. This helps to solve the problems before they begin. Successful distance education programs also have the necessary support staff in place before beginning course development. By providing faculty with training and technical support the quality of teaching materials is improved."
Abstract This paper discusses a Southern California e-commerce company, eConnect. The author presents his/her marketing ideas for the company, including targeted consumer markets. The paper includes charts to support the author's premises.
From the Paper "Located in Southern California, eConnect is positioning itself to become a worldwide leader in implementing technologies involved in e-commerce. The first step in gaining the attention of the world is developing a product that creates value to the consumer. The new product they have created is called ePocketPay. This is a wireless, lightweight, "pocket" computer that will allow the owner to make transactions and purchases without walking out of your front door. You can order flowers, pay a bill, and even swipe your credit card to make a payment. Taking on the role of a marketer for eConnect, I will design a marketing strategy that will best gain the attention of the consumer, and hopefully high sales in the near future."
Abstract This paper delves into the issues of speed and security of today's internet. The author touches on ancillary topics: possible internet crashes, spam, the future of email. The paper includes a cursory look at the genesis of the internet.
From the Paper "Speed and security on the Internet are two problems today. As the past has showed us, the Internet will keep growing. New concepts and ideas will be made from use on the Internet. A new way of living will come from the Internet and impact everyone's life. These two problems need to be faced and fixed for greater advancement in the U.S."
Abstract This paper briefly explains the challenges of communicating with an instructor and a class in a distance learning situation. It explores the types of distance learning, what the instructor should do, and its pros and cons.
From the Paper "As both a student and a teaching participant in several online classes and exchanges over the past three years, I have often wondered how my experience with distance learning compared to others. I sought articles that studied both large numbers of students and small groups, and looked at the classes through the lenses of both student and teacher. My experience as a student was with two online classes at Ohio University-Zanesville. The first, in 1997, was through a microwave system that allowed us to see, hear and talk to the instructor and the students at two other OU branches; the format was lecture and brief class discussion."
Abstract This considers some of the legal and moral issues of internet gampling. The paper takes a look at whether people have the right to gamble online and whether the government should step in and prohibit gambling on the Internet. The author also examines the moral and ethical concerns of Internet gambling.
From the Paper "Gambling on the Internet seems to be taking a life of its own. Last year, Internet Gambling alone brought in approximately $600 million. This number is expected to rise to about $955 million for 2001. By the year 2003, over $10 billion will have been gambled online. Internet gambling is a reality. An adult sits at his personal computer, accesses the Internet and engages in an on-line activity that hurts nobody. But the government disapproves of what he is doing and wants to charge him with a crime that carries a fine and a prison sentence. This is the scenario in the U.S. today."