Cyberculture
Cyberculture
An investigation of the issues related to digital media, with identification of the topic of cyberculture.
2,113 words (
approx. 8.5 pages) |
5 sources |
MLA | 2006
Paper Summary:
This paper attempts to explain cyberculture as a whole. It defines cyberculture, presents concepts posed by analysts and discusses its components. Lastly, this paper describes the effects of such culture on the individuals who participated in it and formed it.
Table of Contents:
Introduction
Defining the Modern Culture: Cyberculture
Analyzing the Components of Cyberculture
Understanding the Context of Cyberspace
Identity Management and Presentation
Effects of Cyberculture at the Individual Level
From the Paper:
"Culture has been defined as "the way of life for an entire society." Based on the wikipedia, it is best described as "the set of manners, dress, language, religion, rituals, norms of behavior such as law and morality, and systems of belief" present in a society at a given time. As time passes by, these components of culture change- the environment changes and the society tries to adapt. As a result, culture changes as well."
Sample of Sources Used:
- Covell, Paul, et. Al. "Digital Identity in Cyberspace". December 10, 1998. December 4, 2006 from http://www.swiss.ai.mt.edu/6095/student-papers/fall98-papers/identify/white-paper.html
- Macek, Jakub. Defining Cyberculture (v. 2) (n.d) December 4, 2006 from http://macek.czechian.net/defining_cyberculture.htm
- MacDonald, Rhea. Identity in Cyberspace. (n.d) December 4, 2006 fromhttp://www.gla.ac.uk/departments/philosophy/Personnel/susan/RheaMacdonald/index2.html
- Lopez- Martinez, Blanca. Identity in Cyberspace (n.d.) December 4, 2006 from http://pt3.nmsu.edu/educ621/blanca2001.html
- www.wikipedia.org
Cyberculture (2012, January 15). Retrieved February 13, 2012, from http://www.academon.com/Argumentative-Essay-Cyberculture/91430
"Cyberculture" 15 January 2012. Web. 13 Feb. 2012. <http://www.academon.com/Argumentative-Essay-Cyberculture/91430>